![]() I literally dropped the lead the first time I opened my first strongbox via lock pick with autoloot turned off, legerdemain 20, dark and thieves dlc at 4, Ping 200 and with more than 8 players camping the box. (by jcasini222ub17_ESO)ĩ It is possible to "steal" the lead from another player providing you can see the content of the strongbox before the other player (may be ping related) (by RemoryAzure)ġ0 Hard to easy drop chances for OAKENSOUL RING LEADS because of spawn timersġ We can petition (nicely ask) ZOS to shorten the re-spawntimers of the strongboxes (ty guys ZOS respond in kind, doubled the drop rate in sageboxes and intoduced another source of the lead, gg community, gg ZOS. Make space to receive the Oakensoul lead. Ok so this post is to share what I think I know and so other players can add their knowledge and experiences in the dreaded Murkmire farm for its elusive Oakensoul lead.ġ The Oakensoul Ring: Petrified Oak Loop drops from Strongboxes (safe boxes) and thieves troves in MurkmireĢ There are only about 20 ish strongboxes in Murkmireģ Murkmire strongboxes have a variable re-spawn timer of between 5-40 minutes per strongboxĤ The Harvestmap addon shows the position of strongboxes with a thieves den iconĥ If you acquire the lead you can choose to leave the other loot in the strongbox (effectiveness undetermined)Ħ Trolls have made photo-shopped pics of the lead from normal chests and containersħ The zone is less busy during off peak & prime timeĨ Players with high ping are not affected when they press E to interact with the boxġ The lead only drops for the first person who opens the strongboxģ Points in Legerdemain affects the drop chanceĤ You can loot the lead as the second person who opens the boxĥ Picking the strongbox is better than forcing the lockĦ Boxes "reset" in terms of chance the same way chests repopulate when you go through a door or reloadUIħ If this is one of your first Oakensoul leads your drop chances are higherĨ Clear out your leads-list out or dig up any old leads. Introduced another source for the Petrified Oaken Loop Lead for you to discover. Soo Murkmire lead farm has turned into something a bit easier since ZOS upgraded the lead drops with the latest patch:ĭoubled the drop rate for many Antiquity Leads found in safeboxes, including the Petrified Oaken Loop. STONE SHANK FRAME - Blacksmithing (ore) nodes in GLENUMBRA SACRED RESIN - from any monster(especially mudcrabs) in MALABAL TOR IGNEOUS INLAYS - from Volcanic Vents (Dolmens) in the HIGH ISLE LARIMAR GEMS - from Titanclaw boss at Mudcrab Beach (south west) in STORMHAVEN ![]() ![]() PETRIFIED OAK LOOP - stealing from MURKMIRE STRONGBOXES Woodhearth continues to be a major port, along with Seaside Sanctuary, in Valenwood, and it is home to members of all races.DO THE LEADS IN THIS ORDER (thank me later) Within a generation, the treethanes of Woodhearth gained a reputation for determined leadership and fair judgment, among both the Wood Elves and their allies.Īt the time of writing, the Treethane of Woodhearth is Fariel, and she governs both as Treethane and as a member of the Thalmor, under Queen Ayrenn of the newly-formed Aldmeri Dominion. A treethane was established in Woodhearth, and while the parts of the city that had been constructed by the Imperials fell into disrepair, the city as a whole thrived. Several times, they managed to bring down sections of the wall with concentrated bursts of powerful destruction magics, only to be driven back by the tenacity of the Imperial forces and their superior equipment.Ī peace was eventually struck with the Green Pact Bosmer of Valenwood, and in time a Bosmer settlement sprang up and even overtook the Imperial buildings, as that special connection the Wood Elves have with their forest was invoked to create the treehomes and walkways that are characteristic of Bosmer settlement.Īs the Bosmer became an instrumental force in the Empire, control of Woodhearth was gradually ceded back to autonomous Wood Elf rule. Several times, hostile Bosmer led assaults against the city's walls. The Wood Elves of the region reacted with a mix of curiosity, friendship, and hostility to the city, which was part thriving port town and part fortress, protecting against the wilds of Valenwood. Situated on the southwestern shores of Valenwood, Woodhearth had humble beginnings as an Imperial settlement, constructed and maintained by the Emperors in order to facilitate trade with the region's Wood Elf settlements. Since the disappearance of Falinesti, there is no city that completely expresses the character and history of the Wood Elves more than Woodhearth.
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